Pandora Frontier with gyroscopic targeting on PS5 and improved graphics.  Big changes to the Ubisoft game

Ubisoft is still working on improving Avatar: Frontiers of Pandora. The game has just received a major update 1,005 on PS5, XSX, and PC.

The update takes about 9.5GB on XSX and PC and 7.1GB on PS5. Patch 1.005 introduces a number of important fixes, primarily improving support for the DualSense controller with Motion Aiming (the option to aim with the help of the DualSense gyroscopic sensors).

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Perhaps the most interesting changes relate to the technical aspects of the graphics. Avatar: Frontiers of Pandora offers the option to adjust blur in the volumetric blur effect AMD FSR 3 performance is improved On all platforms so that there are fewer distortions in the image. In terms of graphics, collision detection, NPC flashing, and character passing through objects have also been improved. The philanthropist It also loads objects significantly, reducing pop-ups. The game also features a Motion Blur power level setting. The developers were keen to facilitate some combat challenges at medium and low difficulty levels.

On PC, the authors took care to reduce animation choppiness by improving text flow and fixing image defects in the interface when using frame generation.

The full list of changes is waiting for you You have to here.

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