games
November 20, 2021, 11:19
Well-known whistleblower Tom Henderson has revealed why Electronic Arts did not give the go-ahead for Star Wars: Battlefront 3. The problem is the high cost of Disney’s licensing.
- DICE wanted to start working on it Star Wars: Battlefront 3.
- Electronic Arts opposed due to Disney’s exorbitant licensing fees.
DICE wanted to start working on it Star Wars: Battlefront 3However, Electronic Arts did not agree to this and the project went to the trash. The reason is according to a well-known informant Tom HendersonThere are high licensing costs that make the game 20% better to sell than the games EA itself has to pay for.
rumors about Star Wars: Battlefront 3 was appearing what what ?? time. So we can assume that what?? I had to. However, according to an informant, DICE is doing just that work During the next installment of the series battlefieldIt is in the prototyping stage.
?? Source: https://twitter.com/_Tom_Henderson_
According to Henderson, a third edition will be created Battlefront It is not impossible. However, due to the fact that the team was left by the people in charge of it Star Wars: Battlefront 2 (Creative Director Dennis Brenval, primary game designer Christian Johans and lead hero designer Guillaume Meroz), that’s unlikely.
To many people, Electronic Arts’ decision may seem very strange. Star Wars: Battlefront 2 After many updates it is appreciated by fans of the series. So much so that it was created simultaneously Petition asking for DLCthat the players wanted to pay for. When a game was available for free on the Epic Games Store, I played in it 19 million users of this platform, which shows the huge potential that lies in the brand.
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