Callisto Protocol - Sale did not meet investors' expectations.  Cuts in projections of the number of copies soldSales results for high-profile title The Callisto Protocol, which premiered last month, are far from ideal. The game, published by Krafton Holdings, was set to sell a total of 5 million copies by the end of 2023, according to the company’s owners. These assumptions have now been revised. Investors expect a result of PLN 2 million by the end of this year, which is a huge disappointment with regard to the original assumptions.

Callisto Protocol’s sales results are disappointing for the title’s publisher, as well as investors. New projections indicate that about two million copies have been sold by the end of 2023.

Callisto Protocol - Sale did not meet investors' expectations.  Cuts in projections of the number of copies sold [1]

The Callisto Protocol has appeared on the market, but player reviews portend a terrible optimization and stutter in the PC version

Publishers’ expectations for AAA games are always high. However, sometimes its implementation is very difficult. In the case of Callisto Protocol, we can talk about a major failure, since the game’s sales are much lower than expected. According to available data, the production cost of the game from Striking Distance Studios was 200 billion won, which translates to approximately $161 million spent over three years. If the data disclosed is correct, the publisher and investors will have to wait some time before the production costs alone pay for themselves, let alone make a satisfactory profit. It is worth noting that the value provided may not include marketing expenses. So the publisher can be a huge headache.

Callisto Protocol - Sale did not meet investors' expectations.  Cuts in projections of the number of copies sold [2]

Callisto Protocol received final hardware requirements a week before the premiere. The game will not destroy your computer

Certainly, the sales results were negatively affected by the state in which the game was released to the market. People who purchased the title on PC complained about its release of several optimization issues. Even a quickly released patch to improve performance didn’t help the game’s reception. The title had a great reception on Steam. Right now, the game has “mixed” reviews, both in terms of all reviews and recently added. This translates to 61% positive reviews, which is still a better score than it was at the time of release. It’s no better than Metacritic, with an average user rating for the PC version of 5.3. In light of these reviews, it’s not surprising that the game received a 20% price cut just over a month after its release. Exact sales figures for this title are expected next month, along with the announcement of Krafton Holdings’ latest financial results.

Callisto Protocol - Sale did not meet investors' expectations.  Cuts in projections of the number of copies sold [3]

Callisto Protocol – Do you want to watch amazing animation during the death of the hero? You must purchase the deluxe edition of the game

The Callisto Protocol case focuses on the problems of the computer game market. Nowadays, it is becoming more and more common to see a situation where an AAA title has to be hastily patched right after its premiere. Although this does not always translate into sales results, it is a huge problem that gamers have to deal with. In such a situation, the voices of those who recommend waiting a while before purchasing a particular title are not surprising, rather than buying it on the day it is released. Unfortunately, Striking Distance Studios has also joined this infamous group.

Callisto Protocol - Sale did not meet investors' expectations.  Cuts in projections of the number of copies sold [4]

Source: DualShockers, Yahoo

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