Intel showcases the operation of the ARC graphics chip in the Meteor Lake processor with the example of Dying Light 2

Intel showcases the operation of the ARC graphics chip in the Meteor Lake processor with the example of Dying Light 2Last month, Intel also discussed the new architecture behind its Meteor Lake processors (first generation Core Ultra chips). During this year’s Intel Innovation Conference, we received a bunch of details about the Redwood Cove and Crestmont architectures, namely new variants of performance and efficiency. In addition, the new SoC block will include two power-efficient cores that will be used where there is no need to use cores from the Compute Tile. The graphics system will also be new using the Xe-LPG architecture. This is what Intel focused on in the new demo.

Starting December 14, the first laptops with Intel Meteor Lake processors will go on sale. The manufacturer has just prepared the first presentation, focusing on the new integrated graphics system.

Intel showcases the operation of the ARC graphics chip in the Meteor Lake processor with the example of Dying Light 2

Intel Meteor Lake – features of the first generation Core Ultra processors, designed to save energy

We can expect that the closer we get to the premiere of Meteor Lake systems, the more the manufacturer will promote them. The new video (we post below) shows how the XeSS scaling technology works in Dying Light 2. It uses a new integrated graphics chip built into the Meteor Lake (Core Ultra) processor. Unfortunately, despite the relatively interesting display, the most important thing was missing, a specific frames per second counter. However, we found out what performance gains we can expect in the new graphics system after activating XeSS technology.

Intel showcases the operation of the ARC graphics chip in the Meteor Lake processor with the example of Dying Light 2 [2]

Intel Core Ultra – energy-efficient modules will join the Meteor Lake series. However, it will be difficult to understand their nomenclature

In the case of Dying Light 2, depending on the scene on screen, the performance increase can range from 65 to 85% compared to the base frame rate counter. The increase in performance will not translate (or will be translated symbolically, which may even be a measurement error) into almost no processor power consumption. In the demo, we see that the Meteor Lake system draws around 27 watts, so it’s a very energy efficient unit. All we can do is wait for the premiere of the new units and count on a really noticeable increase in efficiency, while maintaining high energy efficiency.

Source: Intel

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